Today I want to talk about something that players new to the game will be scratching their heads about because at first it seems to make no sense. And yet the rewards each house gives you is important to what and how you play, especially for the free to play and premium players. So we will discuss what is favour and look at the those points that new players should be taking note of. Some rewards will be unachiveable unless you have access to quest packs from the ddo store. First thing about favour is it is a one off reward and its value can only change if you do a quest of a harder difficulty, if you do Cannith Crystal at the start and get to do it on hard you will get 4 favour, if you do it again on normal you get no more favour, the only way to increase the value to 6 (the maximum favour you could earn for this quest) is to do it on elite. The favour is not cumlative so if you do it on hard and get 4 favour and then do it on elite for 6 favour the total favour will only increase by 2 points. I know this will sound obvious to experienced players but it isn't as obvious as it seems to new players. Now turbine not only gift bonuses for achieving favour with each faction in the game the total faction also brings bonuses, for a new player this is good because your first character on a server will get 25 turbine points (TP) at 25, 50 and 100 and then at every 100 total favour you get another 25 TP. Any other character you start will reward you at 100 favour increments.
|Not even got myself a new back pack|
|You can always go back and do the ones you missed.|
|One day I will have enough time for the Temple runs.|
Now there is plenty of information on Favour in the ddo wiki which is useful is you want a more in depth view of how favour works and the rewards but if you are lazy and you only enjoy pictures and an easy read then hopefully this little commentary will give you some idea of what favour gives players.
Happy Favour Gathering